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Numbers and geography are the two subjects where “what data” and “how it moves” are separate decisions. The Data blocks give you a polished chart or map you feed values into; the count-up showcase blocks handle the odometer-and-flourish moment. Everything here plugs into the one-shot skeleton — the data goes in the “copy” slot, the block name in “technique.”

Charts: name the block, or hand-draw

There are two ways to get a chart, and the choice is about control:
  • Name data-chart to get the built animated bar + line chart — staggered reveal, value labels, NYT-style typography — and feed it your numbers. Fast, consistent, no design decisions.
  • Say “hand-draw everything — no chart library” to make the agent build the chart from inline SVG and GSAP instead. You give up the polish of the block for total control over shape, motion, and layout — a bar race that overtakes mid-animation, an arc that draws to match a counter, a layout no library ships.
Feed data inline or as a file. Small series go straight in the prompt; a CSV gets referenced and parsed at build time (keep it deterministic — no render-time fetches).
12-second 1920x1080 video. Turn this into an animated bar chart with a staggered reveal and value labels counting up on each bar:
Python 41, TypeScript 33, Rust 19, Go 14, Java 9
Use the data-chart registry block. No audio.
10-second 1920x1080 video, dark slate background. Title “Top languages 2026” top-left. Five horizontal bars (Python, TypeScript, Rust, Go, Java) grow from zero with staggered starts, overtaking each other twice mid-animation; each bar has a right-edge value label counting up to its final %. End state holds 2s with the leader pulsing once. Hand-draw everything — no chart library. No audio.
State the block or opt out of it — don’t leave it implicit. “Animate this data” without a decision drifts between a generic block and an improvised layout.
  • animate this CSV as a chart
  • turn this CSV into an animated bar chart — use the data-chart registry block or …hand-draw everything, no chart library
Format numbers for the animation you asked for. An odometer count-up needs fixed digit columns; a $0 → $4.2M range forces an awkward $0.0M start.
  • counts from $0 to $4.2M
  • counts up to $4.2M

Count-up stats

For a single hero number, apple-money-count is the Apple-style finance counter — it rolls from $0, flashes green, and bursts money icons with sound. Name it when you want that exact flourish; hand-draw when you want a bare number in your own type.
/motion-graphics 6-second 1920x1080 video, dark navy background. Beat 1 (0-1s): label “ARR” fades up small, top-center. Beat 2 (1-4s): a giant number counts up to $4.2M with an odometer roll, easing out as it lands. Beat 3 (4-6s): “+312% YoY” stamps in below in green, then settles into a gentle ambient idle. Use the apple-money-count registry block as base. No narration.

Maps: match the ask to the map

Each map block answers a different geographic question. Say what the map is for and name the matching block:
You want to…Name this blockLength
Shade US states by a value (choropleth)us-map12s
Size US cities by a value (proportional bubbles)us-map-bubble12s
Draw connections between US cities (origin→dest)us-map-flow12s
Show US states as an equal-weight hex gridus-map-hex10s
Shade Spain by autonomous communityspain-map12s
Shade the world country by countryworld-map14s
The US map encodings combine — asking to “shade states and draw flows between two cities” gets you one composition: the agent merges the blocks at source onto a shared projection so arcs land exactly on the choropleth’s states.
12-second 1920x1080 video. A US choropleth shades states by adoption rate with staggered reveals and a gradient legend, then connection arcs draw between San Francisco, Austin, and New York. Use the us-map and us-map-flow registry blocks. No audio.
Rendered from the prompt above, unedited.
The map blocks fetch their geo data from a CDN at runtime, which violates the deterministic-render rules — the agent bakes the projected geometry into the composition instead. You never need to ask for this; it’s part of building the map correctly.
Pick the encoding, don’t just say “map.” Choropleth (color), bubble (size), hex (equal weight), and flow (arcs) tell different stories from the same data.
  • put California's number on a US map
  • size each city as a proportional bubbleus-map-bubble, or shade each state by valueus-map
Name the region’s block. The choropleths are region-specific with baked-in projections (spain-map is D3 conic conformal, world-map is Natural Earth) — there’s no generic “any country” map.
  • a map of Spain's regions (leaves the projection and geography to chance)
  • use the spain-map registry block

Routes and flights

For a point-to-point journey — a route drawing across a map with a landing beat — nyc-paris-flight is the Apple-style flight animation: a plane flies New York → Paris with a marker circle, landing pop, and sound effects. Use it as the base and re-point the endpoints in your prompt.
/motion-graphics 6-second 1920x1080 video. A realistic map with a plane flying between two cities, a marker circle at the origin, and a landing pop at the destination. Use the nyc-paris-flight registry block as base. No narration.
A route is a flow with a vehicle, not a static arc. If you want the drawn arc without the plane and sound, that’s us-map-flow; if you want the journey performance, that’s nyc-paris-flight.
  • draw a line from NYC to Paris (ambiguous between arc-only and full flight)
  • a plane flies the route with a landing popnyc-paris-flight

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